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I'm still learning how to code and would love to get recommendations on how to learn swift/swiftui for iOS/macOS app development. Any recommendations are welcome :)
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Hey guysI’ve been trying to pay for Apple Developer Program enrollment for about a week and still no luck. As well as I got from a small talk with the customer support – Apple never got my money. So it seems like my payment authorization fails all the time. But I don’t know what’s really going on.Have any of you ever had issues like that?Or maybe you just know what’s going on and how to fix it?
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Running a project from Xcode 12 seems to be very slow during launch. Even the example projects from Apple.
Basically it feels as if the app is stuck on the launch screen?
However, if I unplug from my Mac and just launch via tapping on the App icon, it's super fast.
Anyone is having the same issue?
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I have upgrade Xcode to last release on 15 december 2020. Now it freezes every minutes for 5 minutes it's unusable. Are there some solutions?
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Anyone encountering an issue with Big Sur and the terminal failing to present a shell some reasonably short time after boot?
Initially works no problems, after a while new Terminal windows open fine but the shell never loads and you're left looking at a cursor.
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I've updated to Big Sur from Catalina and I'm having trouble when connecting to WiFi networks. At first no network appeared and now even though it has connected silently to my usual network, it is showing as no connected, but internet actually works.
Anyone having this kind of problems so far? I haven't seen anything related on the forums nor the release notes.
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Hi all
Anybody knows why I'm getting a weird yellow color in the navigation bar and the tool bar?.
Simulator with iOS 14.1 it looks good, but iOS 14.3 looks with the yellow color.
I disabled all the option in the Debug menu -> Color options...
Thanks!
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I'm trying to do a simple application in SwiftUI taking advantage of SwiftUI 2.0's new multiplatform project template, and I wish to add the option to collapse the sidebar as many other apps do.
I've got an extremely simple sidebar I did following the Fruta example project, and I tried adding a boolean state variable that controls whether the sidebar should show or not, but that doesn't work because when the sidebar is hidden, the main view is turned translucent.
On iPadOS, a button appears on top of the sidebar that allows to collapse it. How would I do this in macOS? Is there a way to natively achieve this in SwiftUI, or I'll need to resort to a UIKit workaround?
Please note I'm using macOS Big Sur, Xcode 12, and SwiftUI 2.0
Thanks in advance.
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SwiftUI previews don't seem to work in Xcode 12, beta 5, when using Firebase Analytics. The app builds and runs fine to simulator or device, but fails generating SwiftUI preview for a widget with the following message:
ld: in /Users/../.../Pods/FirebaseAnalytics/Frameworks/FIRAnalyticsConnector.framework/FIRAnalyticsConnector(FIRAnalyticsConnector_e321ed8e3db06efc9803f6c008e67a34.o), building for iOS Simulator, but linking in object file built for iOS, file '/Users/.../.../Pods/FirebaseAnalytics/Frameworks/FIRAnalyticsConnector.framework/FIRAnalyticsConnector' for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
It was working fine in beta 4. Anyone else seen this? Any ideas?
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Really I’m gonna Die if you not fix it ASAP
ios 13.7 was best
when I updated to iOS 14 then everything Gone to Hell
pubg lags in game between matches
only iOS 14 and iOS 14.1 users facing PUBG lag render issue
fix it or I will never update your shit updates in my life
in-between matches it start frame drops and we die like a noob because of this
so bring new update and iOS 14.2 must fix it 😡